---
title: "Project Workflows"
description: "Match MCAssets package contents to server, animation, content, and studio workflows."
canonical_url: "https://mcassets.net/docs/product-usage/project-workflows"
last_updated: "2026-05-28T01:15:14.945Z"
---

# Project Workflows

MCAssets supports several Minecraft production contexts. Choose the files that match the project you are building.

## Minecraft servers

Server workflows usually depend on Vanilla Java resource pack models or plugin-specific outputs. Confirm the package supports your target pipeline before purchase.

## Animation and content

Mine-imator users should look for `.mimodel` support. Broader animation and content pipelines can use `.glb` when the product includes it.

## Studios and game engines

Studios can use `.glb` exports in common DCC and engine pipelines when included. Test imports in a separate scene before merging assets into a production project.
